Programmer - Abertay University - 2023

This was a contract over the Summer of 2023, to take over and continue development of a unique game exhibit on show to the public at the Dundee Waterfront.

This involved working independently to short deadlines as the primary programmer on small team. The main focus was on optimisation of an existing code base and implementation of new features, testing and working directly with lead designer on the project, and implementing with regards to specific hardware - the installation is built with a bespoke control and screen set up.

The project was originally developed by Abertay Game Lab and Konglomerate Games (whilst I didn't work with them directly, I've linked their page below). It was a super interesting experience to work on a project from more of a maintenance perspective - that HUGELY increased the quality of my own code following this project. It was a lovely environment to work in, Lynn and Gaz made it so welcoming. Having something I've worked on permanently available in the city (when maintained) feels really... conclusive? Like I've left a nice mark in my 5 years there, even if it's just a little thing.

As of June 2024 the setup is up and running with the iteration made by me! If there are any major updates I'll (try) to keep this page updated.



Developer - Tend VR - 2025

Freelance development work for Tend VR for their mental health app for the Oculus Quest 2 & 3, working in Unity Engine.

QA Tester - Tend VR 2023-24

Originally, I was contracted to do QA testing: providing feedback and bug reports on multiple occassions, but later was brought work as a freelance developer.


Workshop Facilitator - Tinderbox Collective - 2024-25

At the Tinderbox Games Clubs - I help facilitate the session, working with kids over the course of several weeks to create a game as a group. Teaching them game design, working in a variety of software, implementing in Construct 3 and Bitsy.

This has been an absolute joy and has really rekindled my love of youth work! I used to be a Youth Facilitator with Beacon Youth Theatre in Greenock, trying to help kids with drama and improv - and so this feels like the next step in that legacy. Seeing how young people engage with the world of creativity and art, and expanding their horizons is incredible.


QA Tester - Asterism - 2024

Provided playtesting, bug reports and feedback for Claire Morwood's game Asterism. Working with Claire was such a blast - she is such a spectacularly creative and detail-oriented artist!


Programmer - Biome Collective - 2024

Over the course of 2024, I worked on an AR experience for mobile devices: prototyping, implementation and testing in Unity Engine. (I don't think I can provide more information than this currently! But it has been excellent working as a part of Biome).




Other places I can be discovered!



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